nXtRender Interior Lights Tutorial

This Tutorial will show you show you how to use the lighting defaults to create basic lighting conditions for nXtRender while rendering your AutoCAD drawings.

Lighting Defaults make it easy to set the lighting parameters for interior scenes, exterior scenes, or to chose studio for rendering of individual objects without having to know a lot about the details of lighting settings.

Interior Lights Video

Lighting-video.jpg

Watch Video efA5Z-sPGpg



In this Video, Daniel will show you how to convert existing geometry in your model to lights, and to place new lamps into your model using nXtRender for AutoCAD.


Interior Lights Tutorial

Download Model

  • Load the model into AutoCAD and start nXt
Crytsal-2010a model.jpg

Isolate Light Fixtures

Change your view, and turn off other layers to isolate the light objects.


This will make selecting the lights much easier.

Isolate light fixtures.jpg

Select and Name Light Objects

There are two methods for creating lights. One is to create a light source and place it in the model. The other is to select an existing object and give it light properties.

First, select an existing object and give it a name in this case ceiling light.

Light Object Name.jpg

Continue picking the lights and giving them names

Mark Objects as Lights

Once they are all selected and named you can change the objects into lights by highlighting them, right clicking, and selecting Properties.

Set Light Object Properties.jpg

You can set the wattage, or other properties as desired.

Light Properties.jpg

Render Scene with Lights

Turn all of your layers back on.

Select the Interior Lighting Default, and then click on the green car to begin the rendering.

A good rendering with lights can take many passes to complete.

Rendering with lights.jpg

See also

nXtRender Add-ons

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