base

Materials Features


Materials

Material Wizard - Advanced

Transparency settings in Material Wizard


Sets multiple settings for a single material - such a setting both transparency and index of refraction for glass materials.

Reflections and Mirrors

Add mirrors and glossy surfaces


Make any SketchUp material reflective with a simple right click edit.

You can start with a default Reflective Material and use a slider bar th change the amount of reflection.

You can also add other special features - such as Sharpness/(blurriness), glossiness or metallic reflection.


Material Wizard

Set reflection and other material settings


Applies reflection and transparency directly to SketchUp materials. Changes are made easily with a slider bar.

IRender nXt sets multiple settings for a single material - such a setting both transparency and index of refraction for glass materials.

Advanced Reflection Properties

Mirror and glossy wood surface - 80% reflective.


IRender nXt allows additional reflection settings - such as allowing you to set both the reflection and sharpness or blurriness of the reflection.


Water Materials

Water Features

Water Features can be used to give your material (with or without textures) a look and feel which emulates water.

This short 10 second video demonstrates the advantages of using Water Features.

This longer 90 second video shows how to define Water Effects in your SketchUp model.

Water Features Overview

Water tutorial.jpg

Watch Video TqJLNXbU07o



Short sample of Water Feature effects

Water Features Tutorial

Water overview.jpg

Watch Video EKfHndQ0k-Y



How to add ripples and other effects to water.


Procedural Bump Maps

Pyramid and Sandpaper bump maps


can be used to give your material (with or without textures) a different appearance.


Batch Material Editor

Batch Rendering Material Editor


Set options and edit materials directly from the rendering window.

Double click on a material in the rendered image to edit the material.

Reload modified materials back into SketchUp model.

Automatic Bump Maps

SketchUp Brick material with auto-bump applied


Using Automatic Bump Maps you can add a 3D effect to a material by treating the material as if lighter or darker portions were indented or extruded from the surface.

Although usually not photo-realistically correct, treating color intensity as a Bump Map for a 3D effect often produces more interesting renderings.


Auto Reflection

Auto Reflection wizard


Auto Reflection makes materials reflective by using a matching word pattern method in the material name. The reflection values for intensity, sharpness, index of refraction, and bump are preset, so reflection values for materials do not have to be individually set.

For example, you can specify that all material names that match the pattern "steel" will be 90% reflective and metallic.

Any assigned materials with names that match the list of patterns, and for which you have not already set specific reflection values, will render with the preset reflection values from Auto Reflection.


(If you do set reflection values for an assigned material, your settings will override the Auto Material settings.)


See also