base

Materials Features


Materials

Material Wizard - Advanced

Sets multiple settings for a single material - such a setting both transparency and index of refraction for glass materials.

Reflections and Mirrors

Make any SketchUp material reflective with a simple right click edit.

You can start with a default Reflective Material and use a slider bar th change the amount of reflection.

You can also add other special features - such as Sharpness/(blurriness), glossiness or metallic reflection.


Material Wizard

Applies reflection and transparency directly to SketchUp materials. Changes are made easily with a slider bar.

IRender nXt sets multiple settings for a single material - such a setting both transparency and index of refraction for glass materials.

Advanced Reflection Properties

IRender nXt allows additional reflection settings - such as allowing you to set both the reflection and sharpness or blurriness of the reflection.


Water Materials

can be used to give your material (with or without textures) a look and feel which emulates water.


Procedural Bump Maps

can be used to give your material (with or without textures) a different appearance.


Batch Material Editor

Set options and edit materials directly from the rendering window.

Double click on a material in the rendered image to edit the material.

Reload modified materials back into SketchUp model.

Automatic Bump Maps

AutoBump - using SketchUp materials as bump maps as well as color images.

This is not quite correct, but can often create an interesting 3D effect.


Auto Reflection

Auto Reflection makes materials with words like metal or plastic in them reflective.


See also