NXt Image Editor
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The nXt Image Editor is a special post-processing step for IRender nXt.
Using the nXt Image Editor, you can provide real time adjustments of:
- Brightness, Burn, and Saturation of the image
- Add real-time Haze effects
- Add real-time Depth Blur
- Adjust the intensity of lights with Lighting Channels
- Save ,EPX files for use with Piranesi
- Save .HDR or .EXR images for use a lighting or backgrounds.
Loading nXt Image Editor
- After your rendering is complete, click the "Save As" icon (
)
- Select .nXtImage as the Save As type at the bottom of the dialog.
- Enter a file name
- After the file is saved click Open File to load the nXt material editor.
(If you are loading a nXt Image for the first time you may need to browse for nXtImageEditor.exe to help the Batch Renderer find it)
Real Time Haze
![](https://wiki.renderplus.com/images/thumb/4/43/Haze2.jpg/600px-Haze2.jpg)
Real Time Haze applied to model.
- See: Real Time Haze
Depth Blur
![](https://wiki.renderplus.com/images/thumb/c/c4/Depth_blur.jpg/600px-Depth_blur.jpg)
Real time adjustment of Depth Blur
- See: Depth Blur
Lighting Channels
![](https://wiki.renderplus.com/images/thumb/9/91/Lights-ch2.jpg/600px-Lights-ch2.jpg)
Use of Lighting Channels to adjust the intensity of the left hand spotlight.
- See: Lighting Channels
See also
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