Image Editor

The Image Editor is a Post Processing mode in IRender nXt to fine tune the appearance of the rendered image without having to change the model, lights, materials, or other settings.

nXtImage Mode

Switch to nXtImage.jpg

When you click the FX icon, and select the Image Effects tab, you will be asked if it is OK to Switch to nXt Image mode.

If you say Yes then the current rendering is saved in nXtImage format and reloaded. This can take several seconds - especially for a large image with multiple Lighting channels.

Note: If you start a new rendering, then the nXtImage changes will be lost and a new rendered image will be created.

Image Filters

ImageFilters.jpg

The Image Filters convert the luminance data used by nXt into displayable or printable RGB pixels.

  • Brightness - Brighten or darken the image.
  • Contrast - Increase or decrease image contrast.
  • Burn - See: Using Burn
  • Saturation - Increase or decrease color saturation.

Vignette dims the outside of the image to highlight the interior.


Material Channels

Material Channels tab.jpg


Light Balancer

You can adjust the light channels in the Light Balancer to balance sun, sky and groups of lights. [[Image:Lighting Channels Tab.jpg]

Image Effects

Image Effects.jpg

Haze

  • Strength - set the Strength of the Haze
  • Near defines a distance in Meters in front of which no haze will appear. Use the < button to select the distance of a point in the rendering.
  • Far defines a distance in Meters behind which full strength haze will appear. Use the < button to select the distance of a point in the rendering.
  • Color use the < button to select a color for the haze.

Depth Blur

  • Strength - amount of Blur to apply
  • Focus - the distance in meters of objects in focus. Use the < button to select a point in the image to be in focus.
  • In Focus Zone - measured in meters-- it controls the transition zone as well.
  • Blur - you can blur the foreground (rendered image), background, or both.

Glare

  • Strength
  • Threshold