IRender Render Tab

Render tab


Image:Render 72.png

The Render Tab lets you set rendering size and quality.

Render Image Size

Processing time and memory usage are directly (linearly) related to the total number of pixels in your rendering. The higher the resolution, the longer the rendering will take and the more memory it will require.

Stop Rendering After

Set to 0 and 0 to render indefinitely (until you stop the rendering)
Scenes with reflected light and/or area lights will improve the longer you let them render.

Lights per Pass

(Lights per Pass settings are not available in nXtRender - the default of 33% is used)
Here are some suggested number of passes for a satisfactory result under a few different scenarios (your actual results may vary):


Render Quality

Refractive Bounces

3 is usually OK. However, if you have scenese with glass cases, or thick glazed windows, you may need to increase it to 8 or more.

Reflective Bounces

6 is a good default.
Use higher numbers for special situations, or lower values to speed up rendering when only 1 or 2 levels of reflection are required.

Batch Rendering Settings

Sets folders and options for Batch Rendering.
Will also allow you to complete the rendering process on other computers.



Other Setup Options