IRender Foreground Tab
Foreground Tab
Tree Foreground image added to rendering. 100% opaque, white treated as transparent
You can add Foreground Images to
IRender nXt
renderings using the
Foreground Tab
of the
Options Dialog
Usage
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There are 4 basic modes:
- Foreground image - pasted in front of rendering.
- Logo Watermark on image
- Pattern masks
- Overlay SketchUp edges
Render Plus watermark add in 90% transparent, masked mode at lower right.
Pattern mask added to image. 85% transparent - mask mode. Note: In mask mode the pattern is applied only to the geometry and not to the background. 50% blend.
Settings
- Foreground Image - Select an image for the foreground.
- Use Foreground Image - uncheck this to turn off the foreground image without changing any other settings.
- Treat White as Transparent - any white in the image is treated as fully transparent.
- Stretch to fill screen - the foreground image will fill the entire screen\*
- Tiled - the foreground image will be tiled across screen. This is good for masking patterns.
- UL, UR, LL, LR' - the foreground image is place in a corner of the rendered image - useful for logos.
- Lock Aspect ratio - When stretching the foreground image, it will not be distorted. (And if may not fill the entire screen).
- Use as mask - the intensities in the foreground image will change the intensity - but not the color - of the rendered image. In mask mode the pattern is applied only to the geometry and not to the background.
- Scale - for tiled and centered, allows you to make the image larger of smaller.
- Blend - makes the foreground image partially transparent.
- Apply - redisplays the rendered image with any changes you have made.
Notes
- Use .PNG files when possible. Compression artifacts in .JPG images may effect transparency.
Use with Edge Lines
This image had Sketchy Edges placed on top using the Foreground feature in IRender nXt
Sketchy Hidden Line from SketchUp
By saving an image of your SketchUp model in Hidden line or with Sketchy Edges, you can use the line image as a foregorund image, which will add the edges to the rendered image.