Place Material

Place Material uses an Explorer type tree to select materials and place them directly on faces without having to open components and groups for edit.

Place material.jpg

Select the Place Material tool from the Paintbrush icon on the IRender nXt toolbar. ( Paint 24.png )

  • Expand-icon.jpg Expand: Expands all the folders in the library tree.
  • Collapse-icon.jpg Collapse: Collapses all the folders in the library tree.
  • Lib Refresh-icon.jpg Refresh: Reloads the material libraries from disk.
  • Lib Root-icon.jpg Model: Returns to the root of the library tree.
  • Apply to single surface only: If checked, when placing a material, only the surface directly clicked on will receive the new material.
Otherwise, all surfaces in the same component or group that had the same material beforehand will be changed as well.
  • Replace Material (keep name) - When you check 'Replace Material (keep name)' then the exiting material name is retained.
The properties are changed to match the library material.
This keeps the same name, and automatically changes the appearance of the material on all faces which have original material assigned to them.
This is especially useful with Material Styles . See also: Replace Material .
  • Pick: Click to start a material picking tool, which lets you choose a material from an existing surface in to model to apply to other surfaces.
  • Place: Click to start the material placing tool, which applies the material currently selected in this dialog to surfaces in the model.

Rename Materials

Rename Materials.jpg

If you want to have use functional names for your materials - such as "Counter Tops" so that they can be easilt used for cut lists, for example, then it is handy to renamethem as you palce them.

The Render Plus material placement Wizard make it it easy to view all the materials in your model.

Just Right click on any material name to quickly rename it.

See also