ArielVision Spot Lamp Tab

ArielVision-Spot-Light-Wizard.jpg


A spotlight emits light in a cone shape around the direction in which the fixture is pointed.


Beam Angle
This angle defines how wide the main, bright beam of light will be.
Field Angle
This angle defines a cone of softer light outside the main beam.
(Use 0 for the default of 180 degrees, unless you want a really tight light)
Lamp Length -
This is the length of the cone-shaped light source that will be visible in the rendering.
Beam Length -
This is the length of the semi-transparent aiming cone that is visible in SketchUp but not in the rendering, which makes the light fixture easier to aim and manipulate in SketchUp.
Set this to 0 if you don't want to create a beam aiming cone.


Glue to surfaces -
If Glue to surfaces is checked, as the light fixture is placed in Sketchup it will automatically stick to the nearest surface and point itself away from that surface.
Show Beam in SketchUp
If checked, then the RPS Light Beam layer in SketchUp will be turned on
Show Beam when rendering
If checked, then the lamp beam is included in the rendering.
This is one way to render visible light beams
Make the bulb invisible when Rendering
If checked, then the bulb itself will be invisible when rendering.

Common Settings

Settings towards the bottom of the dialog are common to both Rectangular and Round light fixtures.
Mounting Position
Flush
Recessed
Optional Trim Settings
Width
Thickness
Glue to surfaces - If Glue to surfaces is checked, as you place the light fixture in Sketchup it will automatically stick to the nearest surface.
Make the bulb invisible when rendering - Check the box to only render the light and reflections the lamp generates, i.e., not the fixture as well.
Lighting Intensity and Color
Lighting Intensity - The brightness of the lamp, specified in Lumens (IRender uses the conversion factor of 100 watts --> 1700 lumens for all lamps.)
Color - Click button to bring up a color picker dialog and change the color of light emitted by the light fixture.
Component Placement Mode
Multiple - Place the same light fixture repeatedly until you activate a different SketchUp tool. If unchecked, an individual instance of the fixture is placed.
Query/Edit Lights
Clicking the Query/Edit Lights button displays another dialog giving you a further layer of light management options.
Create / Place
Click Create / Place when you are ready to create and then place your lamp.



See also

  • Spot Lamp Tab