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IRender nXt - New Version

New Version of IRender nXt


New Version of IRender nXt - IRender nXt Version 7.0

This article is about an old version of IRender nXt. For the latest version see IRender nXt Version 7.0


Contents

Next Version (still in development)

TODO:

  • Fix Shadows settings for animation, when they are not saved with a scene, use last...or next settings saved.
  • Start a new mesh when Casts Shadows changes
  • Synchronize SketchUp Animation settings, especially transition time
  • do something to fix model origins that are way off in France, see emails from rschaufe@hsr.ch
  • Check for auto_daylight when assigning transparent materials with glow
  • Improve Groundcover interface, remember last saved ground cover,
  • Add Magnify factor for Farm display
  • Add Brightness filter for Background Image to Filter dialog
  • Is there a way to render quickly to just get lighting settings?
  • Add Crop Image (not in current version yet)
  • Fixed bug when rendering trees which had been scaled in the Tree Editor. (Al needs to check this)
  • Added feature to convert layer names into materials for DWG files. See: Create Materials from Layer Names
  • Fix Mosaic Tile ArMaterial - we don't get the "Blend" size and our materials are incorrect - we probably don't want to use UV coords here

In process

--- RICH --- move any of these up which are done already ---


New Version:

  • Read and process the Active Section Plane properly for SketchUp 2014 and later versions.
  • Made create light parameters "sticky" - it remembers them when you reload the dialog
  • Added SketchUp Version to IRenderBatch stats:
Appl: IRender nXt
Version: OF29nxt
SketchUp Version: 14.1.1282
Resolution: 600 x 484
  • Added button to Batch Settings to open the batch folder in Windows.
  • Added a right click edit for plant components to save a .ArPlant file. See: Save .ArPlant
  • Added an overall brightness control to the Lighting Channels dialog, and allowed lighting channels to lighten or darken the rendered image, overriding the Automatic Luminance feature.

New version posted - PG08 - July 8, 2016

In this version we:

  • Fixed a bug with Edit Lamp dialog, where the Hide Lamp when Rendering option was not working
  • Added the Make Invisible option to the Ceiling Lamp tab dialog
  • Added Dialog Placement settings and Profile globals to the Reset to Load Factory Defaults function
  • Added a Reset Dialogs button to the support dialog, to just reset dialog positions, for cases when dialogs were positioned off the available monitor space.

New version posted - PG05 - July 5, 2016

In this version we:

  • Fixed a bug where option globals were being saved as profile variables, so were affecting all models.

New version posted - PF03c - June 3, 2016

In this version we:

  • removed the code to write the progress file usimg utime, that was throwing an odd error

New version posted - PF03 - June 3, 2016

In this version we:

  • Fixed a problem with rps_lamps intensities
  • 'b' version posted later in the day to fix a missing dc_irender_options_setup command and an ardll.rb bug fix

New version posted - PE26b - May 26, 2016

In this version we:

  • Posting version 7.0, with IES lamps

New version posted - PD08b - April 25, 2016

In this version we:

  • Fixed a bug where we could not edit materials in a component. (method `does_lamp_contain_any_rps_lamp' needed instance. )

New version posted - PD08 - April 8, 2016

In this version we:

  • Fixed wall lamps to glue to surfaces again.

New version posted - PC03 - March 3, 2016

In this version we:

  • Added a new tab dialog for selecting Tutorials, Sample Models, Videos, and Rendering Tips.
  • Fixed a Ground Plane bug, which kept the Ground Plane function from working in SketchUp 2016 for new users.
  • Changed the default batch folder for the Model option to be in the user's AppData folder, instead of the Documents folder, to possibly help speed up the extraction process.
  • Internal, Changed the error dialog for not entering an email address in the Trial dialog to just be a message box.
  • Internal, Added more text to error message thrown by the Paste from Email button on the license dialog to let the user know that it only works if they have received and copied an email from us.

New version posted - PB09 - February 9, 2016

In this version we:

  • Fixed a problem with a broken download link in the Reflections Tutorial tutorial.
  • Fixed the Edit light logic to properly load the Edit Material dialog for some lamps where the illumination was based an a material assigned to a component.
  • Removed an error message when the Edit/Query lights dialog attempted to Select a lamp when the lamp was based on a material with illumination set.

New version posted - PB03 - February 3, 2016

In this version we:

  • Fixed a regression where Animation Settings could not be set and saved.
  • Fixed the Edit light logic to use the current light settings for all lights placed, even lights using only Material Illuminance.
  • Fixed the Edit/Query lights dialog to use the new Edit lights logic and display the current light color for applicable light types.
  • Added the words "Biased" and "Unbiased" to the 3 rendering engine options choices.
  • Fixed lights based on Material Illuminance to render with the same intensity as other lamps, using the Light Balancer settings.
  • Changed references to "Tone Operator" to now say "Adjustments and Filters".

New version posted - PA07 - January 7, 2016

In this version we:

  • Added more information to the Progress dialog while extracting data, so that the process would not appear to be hung.
  • Added a warning if too many light sources were found before starting the rendering process.
  • Fixed a bug where the Material Light channel could not be set without using the value box arrows
  • Fixed the Custom Light choice on the Named Colors menu to work. It was always setting the color to black
  • Added the Named Colors menu to the Lamp edit dialogs
  • Added more checks to never allow a light color to be Black

New version posted - OL23 - December 23, 2015

In this version we:

  • Fixed Edge lines to render in the SketchUp Edge Line Color
  • Added Cast Shadows as an option for Edge Lines.
  • Fixed AutoSave, which wasn't working when the Options dialog was pinned.
  • Removed duplicate Ground Plane check box from the Sky tab, and fixed the enable control logic.
  • Changed the appearance of the tack when the dialog is not pinned.

New version posted - OL09 - December 9, 2015

In this version we:

  • Fixed the Special Options tab to appear again.
  • Fixed an error being thrown when All Edge lines was selected.

New version posted - OL07 - December 7, 2015

In this version we:

  • Fixed a bug that was keeping materials from being edited from the render window.

New version posted - OL01 - December 1, 2015

In this version we:

  • Fixed ruby file for SketchUp 2016 to automatically check extension to appear.
  • Introduced new collapsible Options dialog.
  • Added a pin to the Options dialog so that it could stay active in SketchUp after starting a rendering.
  • Added a Search box to the Options dialog.

New version posted - OI24 - September 24, 2015

In this version we:

  • Fixed a bug for Rob, ProjectMatrix, to save walls in AppData instead of Program Files.

New version posted - OI17 - September 17, 2015

In this version we:

  • Fixed a regression where lights were not working due to a change in the light color attribute.
  • Fixed RPCs to render with a watermark if the ArchVision dashboard was not licensed.


New version posted - OH31 - August 31, 2015

In this version we:

  • Fixed the ArchVision DashBoard check to run before the extract starts, so batch files don't get left open.
  • Check for bad HDRi downloads on the disk, and moved the MediaFire HDRi download paths to our FTP site.


New version posted - OH21 - August 21, 2015

In this version we:

  • Added a check to ask the user to load the ArchVision DashBoard if the ArchVision is not currently licensed.


New version posted - OH11 - August 11, 2015

In this version we:

  • Fixed a problem with saving a new license number and authcode, when validated from the Trial Version dialog.

New version posted - OG24 - July 24, 2015

In this version we:

  • Changed our RPC logic to work correctly with the latest posted ArchVision RPC Plugin.
  • Added logic to ignore the word Trial in the authcode field during validation.
  • Started using the Active Section plane for SketchUp 2014 and 2015

New version posted - OG06 - July 2, 2015

In this version we:

  • Made the automatic creation of the .rpcs file for RPCs an option, and put the routine that does that in a try/catch loop, in case it causes any problems for users.

New version posted - OG02 - July 2, 2015

In this version we:

  • Fixed a regression for RPC components, where the RPC DLLs were being omitted from the install

New version posted - OG01 - July 1, 2015

In this version we:

  • Added support for the new ArchVison plugin RPC components
  • Added ways to save ArPlants more easliy, as a right-click choice and as a button on the Edit Plant dialog.
  • Started having the SketchUp version appear in the rendering statistics.

New version posted - OF12 - June 12, 2015

In this version we:

  • Fixed a problem a 'soft edges' error reported on certain surfaces.

New version posted - OD22 - April 22, 2015

In this version we:

  • Fixed a problem with Materials which used Texture Displacement, suck as grass textures. (toolkit 0354 - distrubuted and toolkit 0353)
  • Fixed text position on the Section Plane option section
  • Move Image Size limit to the IRender2 tab


New version posted - OC20 - March 30, 2015

In this version we:

  • Fixed the Edit function on the Select Material dialog

New version posted - OC13 - March 13, 2015

In this version we:

  • Fixed Spot lights and Beam lights, whish were throwing errors
  • implemented 352 toolkit

New version posted - OC09 - March 9, 2015

In this version we:

  • Improved rendering time, implemented 0351 nXt toolkit
  • Fixed RPCs to display as monocolor images in SketchUp, per request from ArchVision.
  • Made Presets the first Option Dialog tab again


New version posted - OB19 - February 19, 2015

In this version we:

  • Fixed some problems with RPC objects and 3D PDF files
  • Removed a RPC licensing message that would interrupt batch rendering

New version posted - OB17 - February 17, 2015

In this version we:

  • Added new Plants Option tab for RpTReeMaker plants.
  • Internal: Fixed a problem occurring when both ArielVision and IRender nXt were loaded at the same tine. Now using NOSAVE_EXTERN_NO_RESET for certain globals

New version posted - OB03 - February 3, 2015

In this version we:

  • Added new Option tab, Render2, to display other advanced rendering settings.
  • Added a feature to set all or some TreeMaker plants to render as simple 2D Images. All plants may be set using a new button on the new Render2 tab. Individual plants can be set using the right click edit, Edit Plant.
  • Fixed a regression where transparent images, like 2D tree images, where not rendering correctly.
  • Fixed a problem where where very large batch files, over 2GB, could not be read

New version posted - OA28 - January 28, 2015

In this version we:

  • Fixed the Save ArPlant choice under Edit Plant.

New version posted - OA27 - January 27, 2015

In this version we:

  • Added the Option/Styles tab and the new Auto Reflection dialog





Older versions