IRender nXt - New Version

New Version of IRender nXt


Next Version (still in development)


  • Fix Shadows settings for animation, when they are not saved with a scene, use last...or next settings saved.
  • Start a new mesh when Casts Shadows changes
  • Add a way to browse for the Library folder, and show it on the Support dialog
  • Synchronize SketchUp Animation settings, especially transition time
  • do something to fix model origins that are way off in France, see emails from
  • Check for auto_daylight when assigning transparent materials with glow
  • Improve Groundcover interface, remember last saved ground cover,
  • Add Magnify factor for Farm display
  • Add Brightness filter for Background Image to Filter dialog
  • Is there a way to render quickly to just get lighting settings?
  • Add Crop Image (not in current version yet)
  • Fixed bug when rendering trees which had been scaled in the Tree Editor. (Al needs to check this)
  • Added feature to convert layer names into materials for DWG files. See: Create Materials from Layer Names
  • Fix Mosaic Tile ArMaterial - we don't get the "Blend" size and our materials are incorrect - we probably don't want to use UV coords here

In process

--- RICH --- move any of these up which are done already ---


  • Fixed a problem where you sometimes had to Authorize twie to get your license to work properly.
  • Fixed slider bars for Dispersion and Attenuation on the Material Editor dialog.
  • Fixed "No material was selected to place" error when loading the Arroway Texture Set dialog w/o selecting a nXt material first
  • Added an overall brightness control to the Lighting Channels dialog, and allowed lighting channels to lighten or darken the rendered image, overriding the Automatic Luminance feature.

New version posted - NC13 - March 13, 2014

In this version we:

  • Fixed the Sample File download links that had broken when the 2014 Warehouse was updated
  • Fixed the install to install both the old redist and the new redist for VS2005.

New version posted - NC05 - March 5, 2014

In this version we:

  • Fixed the install routine to work with SketchUp 2014
  • Change the version number to 6.0
  • Fixed a problem with material textures with non-ascii texture file names which appeared in SketchUp 2014
  • Fixed a problem editing materils in the rendering windows, when the materials had special characters in the material name

New version posted - NB06 - February 6, 2014

In this version we:

  • Added a new template for creating Ornamental Grasses in the Tree Editor
  • Improved the installer to make it easier to re-install into different versions of SketchUp.

New version posted - NA28 - January 28, 2014

In this version we:

  • Fixed a bug that was keeping the last version posted, NA27, from rendering on a 32 bit machine.

New version posted - NA27 - January 27, 2014

In this version we:

Older versions