NXtRender Feature Comparison

There are two versions of the nXt Renderer for SketchUp:

This is a Comparison Chart showings the features of nXtRender and IRender nXt.

Both Products use the same nXt rendering engine, and process textures, lights, transparency and reflections.

However, IRender nXt contains quite a number of advanced features.

Click on any Feature Name for additional information on that feature.

Comparison Chart

Both products   nXtRender     IRender nXt   
Antialiasing - High quality images   Yes   Yes 
Auto Reflection - Automatic reflection for metal, plastic, tile and wood.   Yes   Yes 
Automatic Bump Maps - 3D lighting effects from 2D surfaces.   Yes   Yes 
Background Image - Place image behind rendered geometry.   Yes   Yes 
External Rendering - Render in a separate process so you can continue to use SketchUp.   Yes   Yes 
Foreground Image - Place image or watermark in front of rendered geometry.   Yes   Yes 
Fully integrated into SketchUp - All Rendering settings saved with SketchUp model.   Yes   Yes 
HDRi Skies - Lighting, reflections or visibility from special image files.   Yes   Yes 
High Resolution images - Increased image size for high-quality images..   Yes   Yes 
IRender Ready Content - Preconfigured components in 3D Warehouse.   Yes   Yes 
Lamps and Light Fixtures - Premade components for point, spot and ceiling lights.   Yes   Yes 
Lighting Presets Tab - Quick settings for typical environments.   Yes   Yes 
Reflections and Mirrors - Define reflection for any surface.   Yes   Yes 
Render directly from SketchUp - One click rendering.   Yes   Yes '
RpTreeMaker - Fractal 3D trees.   Yes   Yes 
SketchUp Components - Render groups and components.   Yes   Yes 
SketchUp Materials - Textures, transparency and colors from SketchUp materials.   Yes   Yes 
Sun and Shadows - Use SketchUp sun position and settings.   Yes   Yes 
Transparency - Use SketchUp transparency settings.   Yes   Yes 
Two Point Perspective - Keep vertical lines parallel while panning the view.   Yes   Yes 
Visible Light Paths - Spot Lights which shine as if in a haze.   Yes   Yes 
IRender nXt only   nXtRender     IRender nXt   
Advanced Reflection Properties - Glossy, Fresnel, etc.      Yes 
Animation - Fully rendered movies.      Yes 
Arroway Textures - Fully rendered movies.      Yes 
Batch Rendering - Render later, or from a remote machine.      Yes 
Caustics - Realistic transparency for glass.      Yes 
Clay Rendering - Create monochrome renderings of model.      Yes 
Daylight Portals - fast processing of exterior lighting.      Yes 
Depth of Field - Focus and Blur.      Yes 
Edge Highlighting - Enhance detail by rendering SketchUp edges.      Yes 
Ground Cover - Fractal, 3D plants for ground cover      Yes 
Indirect Lighting - Improved renderings with effects of reflected light.      Yes 
Laptop Seat - Free second seat for your laptop.      Yes 
Lighting Channels - Adjust intensity of lights after rendering.      Yes 
Material Wizard - advanced features - Multiple Properties per material.      Yes 
Material Wizard - Define properties for materials.      Yes 
nXt Material Library - Predefined materials.      Yes 
nXt Plant Library - More than 500 predefined plants.      Yes 
Object Properties - Diffuse lighting, Daylight, Caustics.      Yes 
Procedural Bump Maps - marble, wrinkle, bumps, etc.      Yes 
Real Time Haze - Post processing for Haze and Fog effects.      Yes 
Rendering Editor - Set options and edit materials from rendering window.      Yes 
RPC Objects - High quality 3D objects.      Yes 
Section Planes - ability to section off part of the model.      Yes 
Self Glow - Illuminate a material without making it a light      Yes 
Watermarks - Add logos, foreground images or textured masks to the rendering.      Yes 

Features in IRender nXt Only

Advanced Reflection Properties

Advanced Reflection Properties
IRender nXt allows additional reflection settings - such as allowing you to set both the reflection and sharpness of the reflection.
Mirror and glossy wood surface.
Mirror and glossy wood surface.

Animation

Animation
Animation or your IRender nXt image is created by rendering scenes, moving the camera, and rendering the next frame.
Animation movie.
Animation movie.

Arroway Textures

Arroway Textures
Arroway Textures is a manufacturer of high-res textures, which are used in many areas of digital visualization, e.g. architecture, design and art.

Arroway has made about 100 low-res versions of their textures available to IRender nXt users.

Room with Arroway Textures on walls and floor.
Room with Arroway Textures on walls and floor.

Auto Reflection

Auto Reflection
Auto Reflection makes materials with words like metal or plastic in them reflective.
Bathroom with reflective materials.
Bathroom with reflective materials.

Batch Rendering

Batch Rendering
Batch Rendering is a rendering mode which exports the model to a file, and then renders the file in a separate process.

It has 3 main uses and benefits.

  1. Large Models - Models which are too large to render directly from SketchUp can be rendered in batch mode.
  2. Animation - Batch mode is used for animation, because animations need to load and reload the model when there are layer changes, and because animations typically take a long time to render.
  3. Network Rendering - The entire folder containing the rendering information and files can be accessed across a network, or copied to a thumb drive or another machine and used to render the model.
Batch Rendering setup dialog.
Batch Rendering setup dialog.

Caustics

Caustics
produces focused light and shadow effects from light passing through a transparent object.
Caustic Refraction through glass.
Caustic Refraction through glass.

Clay Rendering

Clay Rendering
Clay Rendering is used to show the details of your model without adding colors or textures. This feature renders the SketchUp model in black and white.
Clay Rendering.
Clay Rendering.

Daylight Portals

Daylight Portals
a special transparent face placed over an exterior opening or window which causes exterior light to be processed better.

The left half image on the left has a normal (non-Daylight Portal) opening. It took hundreds of passes to resolve properly. The right half has openings marked as Daylight Portals. The lighting looked this good after just a few passes.

In IRender nXt, Daylight is a set using the Material Wizard .

Daylight effect through windows.
Daylight effect through windows.

Depth of Field and Depth Blur

Depth of Field
Depth of Field and Focal Distance settings create renderings with areas in sharp focus and areas out of focus.

Depth Blur can also be defined as a Post-Processing technique in the nXt Image Editor .

Depth of Field set to 1.0, Focal Distance 100'
Depth of Field set to 1.0, Focal Distance 100'

Ground Cover

Ground Cover
Ground Cover - define Ground Cover for use on the ground or on topiary bushes.
Ground Cover definition wizard'
Ground Cover definition wizard'

Edge Highlighting

Edge Highlighting
Edge Highlighting displays the edges of faces while rendering . This is especially valuable with scenes which contain cabinets or furniture where edge highlighting is necessary to bring out the detail of the components.

In IRender nXt edge highlighting is turned on in the Advanced Settings dialog.

Cabinet with edges rendered.
Cabinet with edges rendered.


Indirect Lighting

Indirect Lighting
Indirect Lighting refers to the IRender nXt feature of processing light reflected from mirrors and other surfaces.

This creates a realistic lighting effect which improves with each successive rendering pass. Indirect should be used with most interiors scenes to soften the lighting effects.

Incorporate the effects of reflected light, such as the reflected cove lighting above this suspended ceiling.
Incorporate the effects of reflected light, such as the reflected cove lighting above this suspended ceiling.


Laptop Seat

Laptop Seat
An additional license for your laptop is included with IRender nXt or the Combo Pack at no additional charge.

(Laptop seats are available for nXtRender, and other Render Plus products at an additional charge)

Get a free Laptop Seat with IRender nXt.
Get a free Laptop Seat with IRender nXt.


Lighting Channels

Lighting Channels

By assigning channels to sun, sky, and groups of lights, you can quickly adjust the intensity of each channel with a slidebar and immediately see the effect on the final rendering.

This will save time both in determining the relative intensities to use for light sources and in fine tuning the final image before publication.

Spotlight intenstry adjusted using Lighting Channels
Spotlight intenstry adjusted using Lighting Channels

Material Wizard - advanced features

Material Wizard - advanced features
Sets multiple settings for a single material - such a setting both transparency and index of refraction for glass materials.


Transparency settings in Material Wizard.
Transparency settings in Material Wizard.

nXt Image Editor

nXt Image Editor
additional rendering effects, added a post processing after the rendering is complete.

[[Real Time Haze], Depth Blur , Lighting Channels , save as Piranesi format, save as HDRi.

Using Lighting Channels to adjust spotlight intensity.
Using Lighting Channels to adjust spotlight intensity.

nXt Material Library

IRender nXt Tutorial - Materials|nXt Material Library
more than 5,000 materials in library. Some of these materials are "Solid" - such as the solid wood materials - which don't repeat and work better with sculpted surfaces.

Create SketchUp materials which automatically render as IRender nXt materials.

Solid wood material on chair.
Solid wood material on chair.

nXt Plant Library

nXt Plant Library
more than 500 plants in library. These are 'fractal' plants - meaning that detail is relative to the resolution of your image. Each plant is generated differently which automatically creates a realistic effect when using multiple instances of the same plant.

Create SketchUp components to represent IRender nXt plants. These are then automatically rendered as 'fractal' plants.

Juniper plant from plant library
Juniper plant from plant library

Object Properties

Object Properties
set special lighting, transparency and rendering properties of groups, components and faces.

Object Properties can be used to make any face or object act as a light source, or to set other special properties.

Object Properties Settings dialog.
Object Properties Settings dialog.

Procedural Bump Maps

Procedural Bump Maps
can be used to give your material (with or without textures) a different appearance.
Pyramid and Sandpaper bump maps.
Pyramid and Sandpaper bump maps.
A wrinkle bump map used to emulate water.
A wrinkle bump map used to emulate water.

Real Time Haze

Real Time Haze
Post Processing to set haze and fog effects.

These effects can be modified after the rendering is completed.

Haze added to lighthouse scene.
Haze added to lighthouse scene.

Rendering Editor

Rendering Editor
Set options and edit materials directly from the rendering window.

Double click on a material in the rendered image to edit the material.

Reload modified materials back into SketchUp model.

Batch Rendering Material Editor
Batch Rendering Material Editor

RPC Objects

RPC Objects
Place RPC components in your SketchUp model which automatically render as RPC objects.
RPC people rendered with IRender nXt
RPC people rendered with IRender nXt

Section Planes

Section Planes
You can use SketchUp Section Planes to cut sections through your IRender nXt model.
Section Plane cutout rendering. Front wall is sectioned out, but still used for lighting, shadows and reflections.
Section Plane cutout rendering. Front wall is sectioned out, but still used for lighting, shadows and reflections.




Watermarks

Watermarks
Watermarks - are used to place logos, foregrounds images, or texture maps in front of your rendering.
Foreground image places as a Watermark.
Foreground image places as a Watermark.


Features - nXtRender and IRender nXt

These features are available in both nXtRender and IRender nXt ).

Antialiasing

Antialiasing
images are automatically anti-aliased during multiple rendering passes.
Zoomed in sample to show Anti-aliasing smoothing.
Zoomed in sample to show Anti-aliasing smoothing.

Automatic Bump Maps

Automatic Bump Maps
AutoBump - using SketchUp materials as bump maps as well as color images.

This is not quite correct, but can often create an interesting 3D effect.

  • nXtRender provides a check box to turn Auto Bump on and off.
  • IRender nXt allows fine tuning of bump and color intensities.
  • See: Bump Maps
SketchUp Brick material with auto-bump applied.
SketchUp Brick material with auto-bump applied.


SketchUp Stone_Flagstone_Ashlar material with Auto Bump
SketchUp Stone_Flagstone_Ashlar material with Auto Bump

Background Image

Feature
Background Images are special images which you can place behind your model.
Use images for background.
Use images for background.

External Rendering

External Rendering
External Rendering exports the model to a file, and then renders the file in a separate process.

This allows you to make changes to the SketchUp model wihtout having to wait for the rendering to complete

Render on another CPU
Render on another CPU

|}

Foreground Image

Feature
Foreground Images are special images which you can place in front of your model. They can be used for logos and pattern masks, as well as stencils placed in front of the rendering.
Use images for foreground.
Use images for foreground.

Fully integrated into SketchUp

Fully integrated into SketchUp
Automatically stores settings in the SketchUp model for re-use with next rendering.
IRender nXt Toolbar
IRender nXt Toolbar

HDRi Skies

Feature
HDRi Skies are special images to represent skies which contain extra information about intensities of the colors.

HDRi (high dynamic range imaging)is a set of techniques that allows a greater dynamic range of exposures (the range of values between light and dark areas) than normal digital imaging techniques. The intention of HDRi is to accurately represent the wide range of intensity levels found in real scenes ranging from direct sunlight to shadows.

IRender nXt offers support for HDRi Skies - used as visible skies, as sky reflections and for illumination from the Sky.

HDRi skies for background, illumination and/or reflection.
HDRi skies for background, illumination and/or reflection.

IRender Ready Content

IRender Ready Content
Special collection on the Google 3D Warehouse for lights, mirrors and other components which are ready for use with IRender.
IRender Ready content in 3D Warehouse.
IRender Ready content in 3D Warehouse.

Lamps and Light Fixtures

Lamps and Light Fixtures
Automatic use of
SketchUp light fixture components.

In addition there are Lamp Wizards to create new lamps and lamp components.

Spotlight component - generated at proper size and angle.
Spotlight component - generated at proper size and angle.

Lighting Presets Tab

Lighting Presets Tab

The Presets lets you choose predefined settings for the most common lighting situations.

There are a lot of settings to create special lighting effects. The presets make it easier to get a good rendering without having to make all the setting manually.

Presets tab on Setup Wizard.
Presets tab on Setup Wizard.

Material Wizard

Material Wizard
Applies reflection and transparency directly to SketchUp materials. Changes are made easily with a slider bar.

IRender nXt sets multiple settings for a single material - such a setting both transparency and index of refraction for glass materials.

Set reflection and preview material.
Set reflection and preview material.


Panoramic Views

Panoramic Views

Create a full 360 degree panoramic image which can be turned into a movie and embedded in a web page.

A Panoramic image is created by rotation the camera while rendering to create a full 360 x 360 degree image.

Panoramic View (looks much better when viewed with an interactive viewer).
Panoramic View (looks much better when viewed with an interactive viewer).

Reflections and Mirrors

Reflections and Mirrors

Make any SketchUp material reflective with right click edit.

Add mirrors and glossy surfaces.
Add mirrors and glossy surfaces.

Render directly from SketchUp

Render directly from SketchUp
One click rendering from inside SketchUp and SketchUp Pro.
Click the green ball for one-step rendering.
Click the green ball for one-step rendering.

RpTreeMaker

RpTreeMaker
Create custom, fractal, trees and plants. The quality of the tree is regenerated

when the tree is rendered.

Tree placed in SketchUp and rendered wirh nXtRender/IRender
Tree placed in SketchUp and rendered wirh nXtRender/IRender

Self Glow

Self Glow
Self Glow illuminates a surface as if it had light shining on it, without actually making it a light.

For objects which you want to appear bright, but which don't need to illuminate other objects, this is much faster than making lights out of them.

Television with 10% self-glow
Television with 10% self-glow

SketchUp Components

SketchUp Components
SketchUp components are automatically scaled and rotated properly in IRender.
Place components in your model and render them.
Place components in your model and render them.

SketchUp Materials

SketchUp Materials
SketchUp materials are automatically rendered as materials in IRender.

You can set reflection and other rendering properties by right clicking on a face containing a materiel to set its rendering properties.

SketchUp materials are automatically rendered with colors, textures and transparency.
SketchUp materials are automatically rendered with colors, textures and transparency.

Sun and Shadows

Sun and Shadows
Uses sun and shadow settings from SketchUp

plus Advanced Sun Settings from AccuRender dialogs.

Shadows from lightse.
Shadows from lightse.

Translucency

Translucency
Allows light to pass through non-transparent materials.
Translucent lamp shade.
Translucent lamp shade.

Transparency

Transparency
Uses SketchUp transparency settings. Includes refraction and lighting effects.
SketchUp transparency selected for entire model.
SketchUp transparency selected for entire model.

Two Point Perspective

Two Point Perspective
Keep vertical lines parallel while panning the view.

Perspective views set in SketchUp are retained while rendering.

Two Point Perspective in SketchUp.
Two Point Perspective in SketchUp.

Visible Light Paths

Visible Light Paths
View spot light beams as if shining in a hazy room.
Visible Light Paths.
Visible Light Paths.