The Presets tab is used to select redefined lighting settings and make adjustments to them.
nXt is designed to simulate real-world lighting. Use the following guidelines when lighting your model:
Contents |
nXt provides four lighting presets which can help get you started when deciding how to light your model. There are many more lighting options available, but the presets are often sufficient for many different renderings. The Presets icons are available on the Presets Setup Tab. Choose the Preset which most closely resembles your scene:
mimics the lighting which might be found in a photographer's studio. It is most useful for rendering small to medium sized objects in isolation.
The primary lighting is provided by an high dynamic range image file (HDRi). The light from the HDRi has been artificially dimmed, to resemble the interior lighting levels of the studio. You can modify the HDRi settings and file on the HDRi Setup Tab . You can add artificial lights to your scene using the Lights tab.
is used for daylight simulations of architectural exteriors. A sun and natural sky are simulated.
The sun and sky settings can be modified on the
Sky Setup Tab
. You can specify sun angles directly or you can use geographical location and date and time. The default visible background for this preset is the simulated sky.
Interior Daylight allows you to simulate an architectural interior during the day, lit by natural light.
For an interior daylight simulation to work properly, you must use a transparent material to represent the glass in your windows. Sun and sky settings are similar to the Exterior preset. Interior Lighting.
provides a simulation of an architectural interior at night, lit by artificial luminares.
For this simulation to work properly, you must add artificial lights to your model.
The Presets Tab lets you choose predefined settings more the most common lighting situations.
The Presets set items on the bottom of this tab which can also be altered directly.
| Preset | Description | Usage |
| High Dynamic | (default) Uses an HDRi sky for reflection and illumination which is very effective for many renderings without using the sun or any exterior lights. This provides a nice lighting effect for viewing individual items. See: High Dynamic Lighting | - exterior scenes or isolated objects when you want to create an interesting, subtle, lighting effect, inst4ead of using the sun or interior lights. |
| Exterior | turns on the sun and the sky, and high ambient lighting. | - exterior scenes when the effects of sunlight are desired. |
| Interior w/sun | turns on the sun and the sky, and lowers the ambient light so interior lights will be effective as well. | - interior scenes with windows and interior lights. If you do not have interior artificial lights, then use Exterior instead. |
| Interior - no sun | turns off the sun and sky, with lowered ambient lighting. | - interior scenes with windows, or scenes with windows when the effect of light coming in through the windows is not desired. |
The settings below override the Presets: SketchUp on/off
Sky Mode
Ambient Light
Each setting provides a smaller amount of ambient light to better represent scene selected:
Other Settings
These last two settings are useful for High Dynamic illumination effects.
See: Background Image
| Feature | Description | High Dynamic | Exterior | Interior w/sun | Interior - no sun |
| Sun on | Turns on the SketchUp sun | off | on | on | off |
| Sky visible | Turns on the SketchUp Sky. | off | on | on | off |
| Sky reflected if off | Sky is used for reflections even if it is not visible. | on | no change | no change | off |
| Sky illuminates if off | Sky is used for lighting and shadows even if it is not visible. | on | no change | no change | off |
| Sky type | HDRi (uses image for illumination and appearance) or
| HDRi (Forest) | Automatic | Automatic | No |
| Sky HDRi | HDRi image used for sky reflections and illumination | Forest (rnl_probe.hdr) | no change | no change | no change |
| Daylight Mode | Amount of daylight used in the scene | low | high | medium | medium |
| Indirect Lighting | calculates effects of reflected light. See:
Indirect Lighting
| off | off | on | on |
| Auto Daylight Portals | makes all transparent surfaces act as daylight portals.
| off | off | on | off |
| Artificial lights | Uses illumination from exterior lights | off | off | on | on |
| Studio Brightness | Lowers ambient light for High Dynamic lighting | on | off | off | off |
See also