ArielVision Materials Features



Reflections and Mirrors

Add mirrors and glossy surfaces


Make any SketchUp material reflective with a simple right click edit.

You can start with a default Reflective Material and use a slider bar to change the amount of reflection.

You can also add other special features - such as Sharpness/(blurriness), glossiness or metallic reflection.



Material Wizard

Set reflection and other material settings


Applies reflection and transparency directly to SketchUp materials. Changes are made easily with a slider bar.

IRender nXt sets multiple settings for a single material - such a setting both transparency and index of refraction for glass materials.


Automatic Bump Maps

SketchUp Brick material with auto-bump applied


Using Automatic Bump Maps you can add a 3D effect to a material by treating the material as if lighter or darker portions were indented or extruded from the surface.

Although usually not photo-realistically correct, treating color intensity as a Bump Map for a 3D effect often produces more interesting renderings.



Auto Reflection

Auto Reflection wizard


Auto Reflection makes materials reflective by using a matching word pattern method in the material name. The reflection values for intensity, sharpness, index of refraction, and bump are preset, so reflection values for materials do not have to be individually set.

For example, you can specify that all material names that match the pattern "steel" will be 90% reflective and metallic.

Any assigned materials with names that match the list of patterns, and for which you have not already set specific reflection values, will render with the preset reflection values from Auto Reflection.


(If you do set reflection values for an assigned material, your settings will override the Auto Material settings.)